UX/UI DESIGN, Herzliya

The Role:

  • Responsible for the creation of the user experience and interaction between the user and the game.
  • Work with the creative director to enhance the game experience with visual cues.
  • Work closely with Game designers to create an exceptional overall user experience throughout the game.
  • Develops and supports the creation of UI design, game menus, interactive prototypes, to meet design goals.


  • Owner of the UX flow for the Frontend menu system, in-game HUD, and other various features.
  • Knowledge of how to manipulate UI content and assets and optimize file size and configurations
  • Thorough understanding of UI/UX flow and function design.
  • Works well in a team environment.
  • Strong verbal and written communication skills.
  • Takes and understands direction well, meets deadlines and handles multiple tasks.
  • Understanding of animation

Junior Affiliate Manager, Herzliya

The Role:

  • Manage affiliate recruitment, retention, and activation.
  • Monitor, analyze and optimize all campaigns to meet ROI goals.
  • Expand affiliates activities to maximize campaigns profits.
  • Establish and maintain strong affiliate relationships. Perform data analysis and optimization of deals negotiated.
  • Initiate new innovative campaigns.
  • Keep up with trends in the digital marketing space and monitor competitors activities.
  • Participate in professional conferences when required.


  • Strong technical and analytical skills
  • Effective sales and negotiation skills
  • Excellent written and spoken communication skills in English. Russian- an advantage
  • Ability to work with teams based remotely
  • Experienced in a gaming company- an advantage.

Legal Counsel, Herzliya

The Role:

  • Provide legal counsel to the company departments and to the board of directors.
  • Draft and review commercial agreements, mainly with advertisers, publishers and different service providers.
  • Provide corporate advice, including drafting corporate resolutions and minutes of board/gm meetings.
  • Advise on employment and labor law.
  • Involvements in M&A, purchase and sale agreements.
  • Monitor and provide guidance on applicable laws.
  • Work with law-firms.


  • 2+ years working experience in a big law-firm in a commercial department or in a high-tech company
  • Experienced in the relevant fields mentioned above (mainly commercial and corporate governance)
  • Fluent English, Russian - advantage
  • Ability to work independently
  • Highly organized - detailed oriented

Narrative Designer, Herzliya

The Role:

  • Desig the narrative structure of a game.
  • Write dialogue, story and incidental copy like item descriptions and tutorials.


  • Have a creative and intelligent writing style
  • Be able to create text and dialogue that fits a game's tone and world
  • Understand the deep and varied aspects of interactive digital storytelling
  • Research games and their narratives, thinking critically about the narrative decisions and how they interact with the design choices
  • Understand what makes a game appealing to different audiences
  • Possess excellent imagination, creativity and problem-solving skills
  • Have excellent communication and presentation skills

Client Side Developer, Herzliya

The Role:

  • Develop games as part of a multi-profile agile team 
  • Work and cooperate closely with designers, management and QA, as well as participate in planning, features discussion and project related decision-making.


  • Advanced programming knowledge
  • Familiar with game engine (Unity)
  • Experience in writing optimized code (CPU, memory)
  • Ability to write code in a multi-threaded/multi-CPU environment
  • Knowledge of code optimization techniques
  • Ability to analyze complex code and find non-trivial solutions
  • Attention to details and desire to get things done
  • Development on multi-platform environment
  • Game development frameworks and middleware
  • Flexibility and ability to adapt to change
  • Initiative, problem-solver and open minded
  • Ability to work under pressure
  • Team player
  • Good oral and written communication in English
  • Updating job knowledge proactively
  • Analytical and synthesis skills
  • Passion for making and playing games



Game Artist, Kiev

The Role:

·         Create the visual elements of a game, such as characters, scenery, objects, vehicles, surface textures, clothing, etc. 

·         Create concept art and storyboards which help communicate the proposed visual elements during pre-production


·         Have an art portfolio demonstrating a range of work and originality of style

·         Able to draw from life 

·         Vast knowledge of anatomy and architecture 

·         Able to convey facial expressions and emotions

·         Have a flair for color, composition, perspective, modelling and texturing techniques, lighting and mood

·         Excellent skills in comic book art and/or storyboarding 

·         Able to work as part of a team and independently

·         Imaginative, creative and observative

·         Able to work to a style guide

·         Knowledge of the requirements of the relevant Health and Safety legislation and procedures


Assistant Producer, Kiev

The Role:

  • Work with a game's production staff to ensure the timely delivery of the highest quality product possible


  • Solid knowledge of project management 
  • Strong communications skills, particularly verbal and written language
  • Able to learn new skills quickly 
  • Highly motivated and confidante in dealing with complex situations
  • Have a passion for games
  • Able to plan ahead, set objectives and prioritize
  • Good management skills
  • Pay close attention to detail and have high standards of work
  • Knowledge of the requirements of the relevant health and safety legislation and procedures 
  • Team player

Level Editor/Designer, Kiev

The Role:

  • Define and create interactive architecture for a segment of a game, including the landscape, buildings and objects
  • Train the QA Testers to play the game 
  • Work closely with artists and programmers


  • Excellent spatial and layout design skills
  • Knowledge of 3D modelling and a firm grasp of game design principles
  • Ability to visualize layouts
  • Practical understanding of programming and scripting language 
  • IT skills and competence in the use of world-editing tools
  • Knowledge of different platforms
  • The ability to work both independently and as part of a team 
  • Imaginative, creative and organized
  • Excellent communication skills (both verbal and written)
  • Pay close attention to detail and be able to evaluate quality
  • Passion for games and knowledge of game design theory
  • Knowledge of the requirements of the relevant health and safety legislation and procedures